2006
Publications
 

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Journal and Conference Papers:

Clark, S. and Maher, M.L. (2006). Collaborative Learning in a 3D Virtual Place: Investigating the Role of Place in a Virtual Learning Environment, Advanced Technology for Learning, Vol 3, No. 4: 208-0896. (pdf)

Lopez de Mantaras, R., McSherry, D., Bridge, D., Leake, D., Smyth, B., Craw, S., Faltings, B., Maher, M.L., Cox, M., Forbus, K., Keane, M., Aamodt, A., and Watson, I. (2006). Retrieval, Reuse, Revision and Retention in Case-Based Reasoning, in The Knowledge Engineering Review, Vol 20:3, 215-240.

Maher, M.L. and Kim, M.J. (2006). Studying Designers Using A Tabletop System For 3D Design With A Focus On The Impact On Spatial Cognition, in M. Fjeld and M. Takatsuka (eds) First IEEE International Workshop on Horisontal Interactive Human-Computer Systems, Tabletop 2006, Adelaide, Victoria, Australia, IEEE, pp 105-112. (pdf)

Maher, ML, Rosenman, M. Merrick, K. and Macindoe, O. (2006). DesignWorld: An Augmented 3D Virtual World for Multidisciplinary, Collaborative Design, in A. Kaga and R. Naka (eds) CAADRIA '06: Proceedings of the 11th Conference on Computer-Aided Architectural Design Research in Asia, Osaka, Japan, pp 133-142. (pdf)

Maher, ML, and Kim, MJ (2006). The Impact of Tangible User Interfaces on Collaborative Design, Joint International Conference on Computing and Decision Making in Civil and Building Engineering, Montreal, June 14-16, CD publication, no page numbers. (pdf)

Dong, A., Maher, M. L., & Daruwala, Y. (2006). Construction Defect Reporting Using Mobile and Digital Workbench Technologies. in H. Rivard & H. Melhem & E. Miresco (eds.) Joint International Conference on Computing and Decision Making in Civil and Building Engineering, Montréal, Canada: American Society of Civil Engineers, pp 3597-3606. (pdf)

Merrick, K. and Maher, M.L. (2006). Motivated Reinforcement Learning for Non-Player Characters in Persistent Computer Game Worlds, in ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, ACE 2006, July 14-16, Hollywood, CA, USA, CD publication, no page nubers. (pdf)

Maher, M.L., Merrick, K. and Macindoe, O. (2006). Intrinsically Motivated Intelligent Sensed Environments, in I Smith (ed) Intelligent Computing in Engineering and Architecture, 13th EG-ICE Workshop 2006, Springer Lecture Notes in Artificial Intelligence, Berlin, pp 455-475. (pdf)

Gül, L.F. and Maher, M.L. (2006). Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World, in E Banissi, M Sarfraz, ML Huang and Q Wu (eds), Proceedings of 3rd International Conference on Computer Graphics, Imagining and Visualization Techniques and Applications (CGIV06), IEEE Computer Society, pp 471-476. (pdf)

Maher, M.L., Gül, L.F. and Bilda, Z. (2006). Studying Design Behaviour in Collaborative Virtual Environments, In R. N. Pikaar & E. A. P. Koningsveld & P. J. M. Settels (eds), Proceedings of 16th World Congress on Ergonomics ( IEA2006 Congress). Maastricht, Netherlands: Elsevier, Ltd. CD publication, no page numbers. (pdf)

Maher, M.L., Bilda, Z. and Gül, L.F. (2006). Impact of Collaborative Virtual Environments on Design Behaviour , in JS Gero (ed), Design Computing and Cognition'06, Springer, Dordrecht, The Netherlands, pp 305-321. (pdf)

Rosenman, M., Merrick, K., Maher, M.L. and Marchant, D. (2006). DESIGNWORLD: A Multidisciplinary Collaborative Design Environment Using Agents in a Virtual World, in JS Gero (ed), Design Computing and Cognition'06, Springer, Dordrecht, The Netherlands, pp 695-710. (pdf)

Gül, L.F. and Maher, M.L. (2006). The Impact of Virtual Environments on Design Collaboration, Communicating Space(s) Proceedings of the 24th eCAADe Conference, Volos (Greece) 6-9 September 2006. (pdf)

Kim, M.J. and Maher, M.L. (2006). The Effects of a Tangible User Interface On Designers' Spatial Cognition, in International Workshop on Spatial Cognition 2006, Breman, Germany, Springer-Verlag, Berlin, September 24-25. (pdf)

Rosenman, M., Maher, M.L., Merrick, K., and Macindoe, O. (2006). Multidisciplinary Collaboration using Agent-based Virtual Worlds, in Clients Driving Innovation: Moving Ideas into Practice, CRC for Construction Innovation, Queensland, Australia. (pdf)

Maher, ML, Bilda, Z, Gül, LF, Marchant, D and Yinghsiu, H. (2006). Comparing Distance Collaborative Designing Using Digital Ink Sketching and 3D Models in Virtual Environments, in K Brown, K Hampson and P Brandon (eds), Clients Driving Construction Innovation: Moving Ideas into Practice, Brisbane: Cooperative Research Centre for Construction Innovation, Icon.Net Pty Ltd. ISBN 1-7410712-8-3, p133-143.(pdf)

Yoon, J.S. and Maher, M.L. (2006). Wayfinding Swarm Creatures Exploring the 3D Dynamic Virtual Worlds, in K Brown, K Hampson and P Brandon (eds), Clients Driving Construction Innovation: Moving Ideas into Practice, Brisbane: Cooperative Research Centre for Construction Innovation, Icon.Net Pty Ltd. ISBN 1-7410712-8-3, p156-162.