2005
Publications
 

Back 

Journal and Conference Papers:

Rosenman M A, Smith G, Ding L, Marchant D and Maher M L (2005). Multidisciplinary Design in Virtual Worlds, In B Martens and A Brown (eds) Computer Aided Architectural Design Futures 2005, Springer, Dordrecht, Netherlands, pp.433-442. (pdf)

Gu, N. and Maher M L (2005). Dynamic Designs of 3D Virtual Worlds Using Generative Design Agents, In B Martens and A Brown (eds) Computer Aided Architectural Design Futures 2005, Springer, Dordrecht, Netherlands, pp 239-248. (pdf)

Kasmarik, K., Uther, W. and Maher, M.-L., 2005. Motivated Agents, In Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, pp 1505-1506. (pdf)

Kim, M.J. and Maher, M.L. (2005). Comparison Of Designers Using A Tangible User Interface And A Graphical User Interface and the Impact On Spatial Cognition, in Proceedings of International Workshop on Human Behaviour in Designing, Melbourne, Victoria, Australia, Key Centre of Design Computing and Cognition, University of Sydney, pp 81-94. (pdf)

Maher, M.L., Bilda, Z. and Marchant, D. (2005). Comparing Collaborative Design Behavior In Remote Sketching And 3D Virtual Worlds,   in Proceedings of International Workshop on Human Behaviour in Designing, Melbourne, Victoria, Australia, Key Centre of Design Computing and Cognition, University of Sydney, pp 3-26. (pdf)

Maher, M.L. and Kim, M.J. (2005). Do Tangible User Interfaces Impact Spatial Cognition in Collaborative Design? , in Yuhua Luo (ed) Cooperative Design, Visualization and Engineering, Springer, Germany, pp 30-41. (pdf)

Clark, S. and Maher, M.L. (2005). Learning and Designing in a Virtual Place: Investigating the Role of Place in a Virtual Design Studio, in Jose Duarte, Goncalo Ducla-Soares, and A. Zita Sampaio (eds) eCAADE 23 Digital Design: The Quest for New Paradigms, Technical University of Lisbon, Lisbon Portugal, pp 303-310. (pdf)

Yoon, J.S. and Maher, M.L. (2005) A Swarm Algorithm for Wayfinding in Dynamic Virtual Worlds, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, Monterey, California. (pdf)

Maher, M.L. and Merrick, L. (2005). Agent Models for Dynamic 3D Virtual Worlds, in T. Kunii, S.H. Soon, and A. Sourin (eds) CYBERWORLDS 2005, California: IEEE, pp 27-34. (pdf)

Macindoe, O. and Maher, M.L. (2005). Intrinsically Motivated Intelligent Rooms, in Tomoya Enokido, Lu Yan, Bin Xia, Daeyoung Kim, Yuanshun Dai, and Laurence T. Ynag (eds) Embedded and Ubiquitous Computing - EUC 2005 Workshops, Springer, Germany, pp189-197. (pdf)

Maher, M.L., Merrick, K. and Macindoe, O. (2005). Can Designs Themselves Be Creative?, in John S Gero and Mary Lou Maher (eds) Computational and Cognitive Models of Creative Design VI, University of Sydney, pp 111-126. (pdf)

Kim, M.J. and Maher, M.L. (2005). Creative Design And Spatial Cognition In A Tangible User Interface Environment, in John S Gero and Mary Lou Maher (eds) Computational and Cognitive Models of Creative Design VI, University of Sydney, pp 233-250. (pdf)